Hydra

The Hydra

The Phantoms

ALIVE ACTIVE
SPECIES Hydra
NATIVE PLANE Vermasih
OFF 2 Heavy DEF 8 Heavy
DAM 1 HP 5

Templates

Many Heads -

The Hydra is multiple characters represented by a single card. Every head acts as an individual character in all situations. The card cannot represent the number of templates it has. Every time a head is destroyed, spawn two heads. It's body has regeneration X where X is the number of heads.

Biography

Each head has its own name so for simplicity it is often referred to as "The Hydra" to indicate its collective minds. The Hydra is an ancient monster of Sol who has become particularly difficult to manage. Some of its heads are psionic experts who know how to project themselves into empty bodies, some are pandem practitioners who can take over their binds, two of the heads are liches, and so on. Each of its heads inherits its ability as a Hydra to keep splitting into more, combined with its many methods of projecting itself into other bodies or control other people it becomes difficult to pin down. The Hydra is largely a multi tasker for the Phantoms and as a result has no one big collection of assets, instead having their hands in a little bit of everything. His main responsibility is to manage their colonies across Sol in the aftermath of the Nelta invasion, though he is also their intelligence expert to help them keep tabs on what everyone else is doing.

With the death of Vidarius he was kind of promoted to becoming one of the main council members and given even more funding and responsibilities. His multi tasking skills have made him quite valuable for taking care of all the little problems. It is assumed that the only reason they are not one of the most prominent Phantoms is due to being younger than most of the others and having fewer resources to start working with. Not much is known about The Hydra since it is rare to actually meet face to face with its true body and it is more common to see it posing as a humanoid with its many methods of projection.